The actions that lead to cybercrime are increasingly insidious and commonplace, with devastating consequences for victims and perpetrators.
This brief explores the evolution of youth cybercrime as both a social and technological phenomenon, differentiating between cyber-enabled crimes and cyber-dependent crimes.
Cyber-enabled crimes include fraud, phishing, and identity theft, while cyber-dependent crimes include ransomware, botnets, and zero-day exploitation.
Artificial intelligence (AI) and crime-as-a-service (CaaS) platforms have lowered the barriers to entry for both types of crimes, offering hacking tools via a subscription model.
Through case studies, the brief illustrates the speed, coordination, and scale of youth involvement in cybercrime today, including social onboarding pathways, peer-to-peer recruitment, and reputation-based ecosystems.
These incidents are not isolated but part of a broader trend that transforms curiosity into participation, and participation into escalation.
Author's summary: Youth cybercrime is a rising social and technological phenomenon.